Procedurally generated maps

By Joost Valentijn source code: https://gitlab.fdmci.hva.nl/valentj3/gamelab For this assignment I tried procedurally generating StarCraft II…

Educational Math game

Educational Math game By Isabelle Kok Finally, you can begin your chosen study program. The…

The impact of audio on video game prototypes

A brief exploration of audio affecting player experience and ways for developers to influence this…

An Improved(?) Tile Inventory System

By Jaime Ramón Carbó Sánchez Table of Contents Introduction Managing your inventory in a game…

User Generated Content

Introduction For my R&D I wanted to focus on procedurally generated content (PCG). But I…